StarCraft improved on its predecessor Warcraft II, which showcased two incredibly related playable factions, by introducing asymmetry amongst the units and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered from the lesser-acknowledged 1996 SSI release War Wind. The unit types accessible to Just about every race outline its racial identification. The Protoss can field powerful and highly-priced warriors and equipment, although the Zerg count on sheer quantities 격투기 and velocity to overwhelm their opponents.
The protoss OST was intended to be "deep, effective, and cerebral."[28] It was more orchestral when compared to the terrans, and Stafford centered on instrumentation that might maintain them emotion particularly unique from Warcraft, taking inspiration from Jerry Goldsmith's rating on the movie Alien. Cautious of parallel growth, he purposefully avoided the movie Starship Troopers.